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Free Sketchup Electrical Sockets Model Download By Cuong Covua. V-Ray is a powerful rendering engine that connects directly to your SketchUp model. Taufik Mulyaman designer Gustavo Pessini designer Erick Andre Rivero Zanatta designer Thilina Liyanage designer Vilius Kazlauskas designer. Apabila sobat tidak mau pusing dengan penggunaan extension untuk pemodelan yang rumit, maka sobat bisa menggunakan cara alternatif lain yaitu mendownload objek 3d tersebut melalui 5 situs berikut.
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I also overlayed another exported Sketchup image with the face style set to “Xray” mode for a more detail in the light areas of the illustration.Sketchup web login No more floating objects and awkward white space! Our mood board course shows you, step-by-step how to create cohesive, structured and balanced presentations. That’s it! It may seem like a lot of steps, but I think once you go through them a few times, you will realize they are relatively simple and the whole illustration can be created in a matter of minutes.įor the final shot below, I added some vignetting ( tutorial HERE). You can adjust the layer opacity if the shadows are too strong. Now, select the new duplicated layer and change the Layer Blend mode from “Hard Light” to “Multiply”. To do this, select the layer with lines and shadows that was set to “Hard Light” in Step 12, and “Duplicate” it. One last thing, I want the shadows to be a little more darker. Set the Layer Blend mode to “Overlay”.ġ6. Begin painting in color in areas you want more color.ġ5. Select the “Brush Tool”, and adjust its settings to have 0 Hardness as well as lower the opacity down to 25 to 30%. Create a new layer and move it to the top layer. I like to add color overlays to my illustrations to give them more of a mood. Drag the new layer to the bottom, just above the “Background” layer.ġ4. To add some color to the image, open the Sketchup exported image that had the face style “Shaded with Textures” turned ON. Set the Layer Blend mode to “Hard Light”.ġ3. Open the Sketchup exported image that showed both the line work and shadows. The next step is sort of the “secret sauce” of the tutorial. To do this, select the two blurred layers and set the layer blend mode to “Multiply”.ġ2. I want the original line work layer to show through the two, now blurred, layers just created. However, use a higher radius such as 35 this time.ġ1. This duplicated layer will be blurred again using the Gaussian Blur Filter. Next, duplicate the layer just created and move the new layer to the top. Move the left black triangular slider to the right until the line work darkens to almost black.īelow, is what the image should look like at this stage:ġ0. For levels, go to “IMAGE>ADJUSTMENTS>LEVELS”. I prefer to use levels although you can probably get away with adjusting the contrast. With the lines now blurred, we need to darken them. This number may need to change depending on the resolution of your image.ĩ. When the dialogue box appears, choose a radius of about 6.5. At the top, select “FILTER>BLUR>GAUSSIAN BLUR”.Ĩ.
Right click on the background layer (Click in the space next to name of the layer) and choose “Duplicate Layer”.ħ. Begin by opening the first image (Sketchup export with only line work, no shadows) in Photoshop. With the 3 images complete, it’s time to combine them in Photoshop. Now, switch the face style from “Hidden Line” to “Shaded with Texture.” Again, export the image as a JPEG.Ħ. With the Face Style still set to “HIDDEN LINE”, turn ON shadows and again export the image as a JPEG.ĥ. Go to FILE>EXPORT>2D GRAPHIC and save the image as a JPEG.Ĥ. Under VIEW>EDGE STYLE, check “DISPLAY EDGES.” Make sure shadows are off.ģ.
In Sketchup, save a view/scene that you want to use for the illustration that way you can get back to the same view later if need be.Ģ. Because of this, the process is extremely streamlined and can be done in minutes.ġ. I realized after making the ambient occlusion tutorial that I could take advantage of the export options of Sketchup, and use the line work of the model to generate the shading. You will probably notice some similarities to the Ambient Occlusion tutorial I posted a while back. I have done a few other tutorials in the past that don’t involve a rendering program, however this tutorial does things a little differently, and in less time. As the title implies, this architecture illustration tutorial doesn’t use a rendering engine.